Congrats! You created a multiplayer battle royale! Over this series, you have:
- Created modular scripts that handled different game functions like teleporting players.
- Learned how to code custom events for the start and end of matches.
- Used arrays to manage players ars they start, win, or leave games.
But, your game is almost ready for others to play. Attract players to your game by making your arena unique and creating an eye-catching thumbnail.
Polish and Improve
Improve Map Visuals
Having a visually interesting map sets a strong first impression for your game, encouraging people to start playing. Take some time to turn your graybox level into a real map.
Either create parts from scratch to replace graybox structures, or download and use this optional prop Kit. Use the prop kit just like the grayboxing kit - duplicate parts from the kit as needed.
Remember writing a description of the setting for your game at the start of this series? As you build, ensure your map has a clear setting. Below are some example maps built by Roblox developers.
Changing the Forcefield
During a game, you may have noticed a force field when players respawn. Change how long the force field lasts in the SpawnLocation properties.
- Click on the relevant Spawn Location.
- In Properties > Forcefield, change the Duration value.
Playtest and Confirm Variables
Successful games on Roblox are playtested frequently to ensure the gameplay is fun and fair.
Playtest your game with friends and check for the following:
- Does the duration of a match feel right? Do matches end too quickly without a winning player, or take too long?
- Does the size of the map feel right? Are there any areas that feel too empty? Will it take a long time to run into another player?
Test, evaluate, and modify variables to improve gameplay. Some examples:
GameSettings.matchDurationto make matches longer in a larger map.
- Make the intermission duration longer if players feel it’s too sudden.
Make the Lobby Social
Popular games in Roblox often add mini-games to encourage players to have fun and be social while they wait for an intermission. This can include putting in sphere parts with physics so players can play, or even mini-obstacle courses.
Publishing Your Game
If you haven’t already, be sure to set your game to Public so you can share it with Roblox community! Then, take steps to promote your game and make Robux.
Making Games Public »
Make sure your game is published first. Then, in the Home tab, left click on the Game Settings icon. Under Playability, change the setting to Public.
Make maps more challenging by adding traps or obstacles that damage players. Learn more in Creating Traps.
Create a leaderboard that tracks how many times someone wins a round. Code one using this article on Leaderboards.
Create scripted parts that make changes like modify a player’s speed or tool’s attack power. Remember, after the end of a match, use the
resetMatch() to recreate the set of powerups.
Add More Arenas
Build out more arenas with different settings and code a randomized map selection. Whenever players start a match, a module script named MapManager will pick a random map, and then assign players to those spawn locations as needed. Check the code box below if you need hints or to see one implementation.