Animating Characters
Animating Characters
Students will further personalize their game by posing a 3D figure into a unique walk animation, whether it's swimming through the air or hopping.
10 and up
Game Design
Animation
English
1 hour
ISTE Standards: N/A
Learning Objectives:
- Understand the process of how computers simulate motion in an animation using individual poses.
- Test, evaluate, and redesign an animation to meet a planned vision.
- Reflect on previous experiences with digital citizenship and identify opportunities to improve.
Skills and Concepts:
- Animation - A series of images used to create the illusion of movement
- Keypose - An important point of motion in an animation, such as the moment a player crouches before jumping.
Getting Ready
Lesson Overview
5 min |
Introduction
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Introduce the project and lesson structure. |
5 min |
Guided Tutorial
Plan an Animation
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Brainstorm and plan an animation idea. |
25 min |
Guided Tutorial
Designing an Animation
|
Learn how to use the Animation Editor to create a simple animation. |
10 min |
Guided Tutorial
Add Animations
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Use a script to change the player’s walk in the obstacle course to the new animation. |
10 min |
Guided Work
Feedback and Redesign
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Get feedback from a peer to improve the animation. |
5 min |
Wrap Up
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Get feedback from a peer to improve the animation. |
Lesson Plan
Introduction
5 min
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Guided Tutorial - Plan an Animation
5 min
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Guided Tutorial - Designing an Animation
25 min
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Guided Tutorial - Add Animations
10 min
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Guided Work - Feedback and Redesign
10 min
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Wrap Up
5 min
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